As the game progresses, the Master defeats Tanzra's lieutenants and recovers his powers by rebuilding the civilizations of his people and communicating with them through prayer. In the Master's absence, Tanzra divided the world into six lands, one for each of his lieutenants they later turned the people to evil.Īfter several hundred years, the Master awakens fully recovered to discover that he has lost his powers due to the lack of belief in him. The Master retreated to his sky palace to tend to his wounds and fell into a deep sleep. According to the instruction booklet, The Master was defeated in a battle with Tanzra and his six lieutenants. The plot follows a godlike being known only as "The Master" (God in the Japanese version) in his fight against Tanzra (Satan in the Japanese version), also referred to as "The Evil One". The final level is an action-sequence boss marathon, culminating in the final fight against Tanzra. At the end of each action sequence, the player must defeat a boss. The player must jump from platform to platform while defeating monsters to accrue a score. In the action sequences, the player controls a humanlike statue brought to life by the Master. The Master levels up by increasing the total population of the world, granting an increase in hit points and SP, used in performing miracles.Įach area has two side-scrolling action sequences, one before the building simulation and near the end. Once all four lairs have been sealed the population will begin to build the most advanced homes available to the people in that region. Doing so increases the civilization level of the region, allowing more advanced structures to be built and increasing the potential population. As the population expands, it can seal the lairs of monsters, which prevents them from spawning, and eventually eliminate all the flying monsters in the land. They continuously spawn the creatures as the servant kills them. The monsters originate from four lairs around the region at the beginning of each level. One obstacle in the simulation mode is the presence of flying monsters that attempt to impede the progression of a civilization. The Angel can interact with the monsters in the area by shooting them with arrows as well as aid the Master by indicating where to build and use miracles. This portion of the game requires the player to take actions that encourage the growth of the population, including road planning and using lightning, rain, sunlight, wind, and earthquakes as miracles. The overhead-view simulation mode involves protecting and guiding the Master's new civilization towards prosperity, beginning with two humans. The player plays as an angel during the simulation sequences of the game, and as the statue during the action sequences. Although the Master is never directly controlled, the player interacts with the world by controlling an angel and an animated statue. The player plays as "The Master", the main protagonist of the game. One of the side-scrolling stages, showing a boss battle against the manticore in the town of Bloodpool.
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